Files
vfx-graph-gs/Assets/vfx-graph-gs/Scripts/SplatDataInspector.cs
T
2026-03-13 17:35:32 +08:00

18 lines
377 B
C#

using UnityEngine;
using UnityEditor;
namespace SplatVfx.Editor
{
[CustomEditor(typeof(SplatData))]
public sealed class SplatDataInspector : UnityEditor.Editor
{
public override void OnInspectorGUI()
{
var count = ((SplatData)target).SplatCount;
EditorGUILayout.LabelField("Splat Count", $"{count:N0}");
}
}
}